‘Homebound’ Dev Log - v0.2 Update

New Features!

Pause Menu - Added the option for Sandbox or Survival mode! Survival is the horror experience that I’m working for in this project, but Sandbox provides an opportunity to see many of the unique systems available!


Bug Fixes!

Showcase Blocks - Visually updated some of the show case blocks in Sandbox

Fire & Water System - Fixed bug with water only putting out a fire on first contact and wouldn’t account for the water still being dumped on it when it would re-light.

Download the Update Here!

Addendum

Currently working on organizing a bit of the code as it became a bit rushed with trying to make my capstone deadline 😅, but none the less I’m experimenting with some a few things simultaneously here and there. One of which (as seen in the thumbnail) is an attempt to make a characters limbs with the Unreal ‘Cable’ component. This might actually be a good idea for the player arms during ‘Grabby Hands’ mode.

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‘Homebound’ Dev Log - v0.1 RELEASED!