(Q1 2023)

Project was completed over the course of 2 weeks.

My goal was to recreate the Halo 3 Warthog as close as I possibly could, while gaining more experience with hard surface modeling techniques.

The modeling was done in 3DS Max, unwrapped in 3DCoat, textured in Substance, and rendered in Blender.

Previous
Previous

Pikachu

Next
Next

Mocap Testing